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teejay-number13

54 Game Reviews

15 w/ Responses

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It was okay. The battles with the enemies were too difficult for just standard encounters. Plus, they weren't randomized. I also noticed you're numbers go into the negative when the drop below 0. To prevent this, just tell the code to make it say "0" if it drops below 0. Something like:
if (enemyHP<=0) {enemyHP=0}

I don't think this qualifies as a game because there's only one small battle. And it would be listed as an RPG, not a fighting game. Eggman uses the same attacks depending on what Sonic does, which makes him easy to predict. And Sonic's healing can only restores slightly more then eggman damages and it can be used infinitely. So all you do is attack a few times and then heal a bunch of times. This makes the battle more tedious and annoying then it does challenging. The heal surpasses Sonic's starting HP and their HP goes into the negative when they lose.
Also, your plot (evil, powerful hedgehog appears) is overused, to say the least.

A good tutorial, but where was the advanced stuff?

Cool 3d effects. Though the whole thing feels like a test instead of a finished product. There's only one race and one stage and no car options.

Fun.

But more options would be nice. I once had a program that would let you destroy whatever was on your computer screen at the time and it gave you weapons like, a machine gun, a flamethrower, acid, flesh-eating insects, etc. That would have made this flash even better.

uglyslug responds:

the "whatever was on your computer screen at the time" isn't really possible in flash but whatever

Everybody "knew a guy..."

Age 42, Male

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