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teejay-number13

130 Movie Reviews w/ Response

All 407 Reviews

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I see your imitating the Bucth Hartman style of animation, more specifically the show Danny Phantom (the school was even the same design). Comparing the two, this plot was extremely boring and predictable.

JaceC responds:

Thank you for reviewing. Will try to improve.

I think that little bit at the end where you actually showed what happened was unnecessary. Leaving people to figure out the joke for themselves would have been better in my opinion.

BoobMarley responds:

I know what you mean. That's what I thought originally too so when I first submitted it there was nothing after the credits. A lot of people said they didn't quite get it though and therefore rated it a 0. Didn't feel that was fair, so spelled it out for the viewership after the credits in this version.

If the frame rate wasn't so low, then it wouldn't be so bad. It was hilarious how Luigi murdered all the toads he came across for no reason. They should make a Mario game where you can do that.

AgentTer responds:

Your wish may come true, i'm not that interested in flash animation anymore but i am currently into game design and programming. I'm currently making a mario fan game so who knows, chances are high that i'll probably have certain points in the game where you can 'kill' toad.. or you'll be able to at least piss him off by jumping on him or throwing him off cliffs or something. I'm not up to that point in production of the game yet but i'll probably include it somehow in the future of the project.

Needs a preloader. It just seems like some parts were better animated then others. Like the battle with Redonic and the void soldiers was cool, but the first battle with tytrun and alastor was poorly done. And why does alastor's sprites look like you forgot to set the trace bitmap to pixels? Also, try to optimize your audio, because I don't think this should be 15 mbs. One last thing, don't overuse narration text, try to integrate what's happening into the dialogue of the characters. Okay, I'm done.

marti031 responds:

lol okay lets start answering questions:
Q.why does alastor's sprites look like you forgot to set the trace bitmap to pixels?

A. the computer i was using at the time was laggy so when i traced the bitmap and i put many corners, the computer became laggy and when it came too; it chose a different set.

Q.Also, try to optimize your audio, because I don't think this should be 15 mbs

A. I know right XD

okay now, i'm done:D

Awesome. Glad you finally were able to get it out. I know you've been working on it for a while. There's not much I can tell you I haven't already, but I do think your level of detail is great. And I like the small animations you do that aren't really necessary (like the shyguys getting hit by their own ships as they take off, or the piano guy and the band playing as the ship blows up, etc.) It makes it more interesting to watch. Glad I could help and congrats again.

Eastbeast responds:

Thank you man. I've said everything to you as well, but I'll say it again! I'm glad you did the 3D stuff plus a little character development, I'm looking forward to our future works together too. Thanks for helping me push this through

I liked it. It reminds me of that 3 stooges episode "Hoi Polloi". I lowered my score a little because the ending was excruciatingly predictable. As soon as Taco Man said "Oh she's fine." I knew how it would turn out since I've seen the joke before.

I think it's a contrast in talent. For example, the backgrounds are clearly better drawn then the people. I do like the ambient feel of it though. But as I've told others, I focus mainly on the story and this one was quite empty. It seems to be a first episode to me, but is it actually a stand alone movie? There's a lot that was left out. For example, if you could light the moon from atop the tower that was under a shield then where was the mother going when they were attacked? And who were the villians and why did they want to prevent the moon from being lit? Some dialogue or have one reveal a face would have been nice. I feel like they were left as cloaked figures because it was easier to draw. And why was that guy a fox (or whatever)? Not that that's bad, but it makes me even more interested to learn about the world you've made in this story.

If you're going to make some more episodes about this story, then hopefully my questions will be answered. If not, then next time try to make the story a bit more fulfilling.

Tyler responds:

I'm not opposed to hear what you're saying, I appreciate the review.

Perhaps I failed at directing to make that clear, but the barrier was only valid while there was a guardian, in this case, the mother died and the barrier that hid them became void thus making lighting the moon from atop the tower feasible. The girl didn't take the role until she completed the task. While the barrier was up, they were hidden (shown early on), and lighting the moon from within was not an option.

Really good sprite animation and I like the ambience of the settings. Something I'm trying to work on myself. A few things I didn't like, the first you touched on yourself in that the last fight scene made no sense. Don't use up all your video game references at once (that being said, I don't think you need any SMBZ references). Do people watch for the story? Well I do and this left me a little empty. Okay, you've got a good start. Boy from real world sent to video game land. So is this series going to be like Captain N where he goes to different video games to help out? If so, keep throwing in custom characters, that'll make it more interesting.
I guess my last two things is that some of the scenes dragged on a bit to where I was saying "Okay I get it. Let's move on." And I would have liked some inkling to the series main conflict. Who's the villain going to be? What's the threat? You don't have to reveal it all at once, but maybe have had May make a comment or something. Like "Things aren't good. The world's aren't safe anymore. Etc." Okay, I'm done for now. Looking forward to more.

Pienkaito responds:

The thing is, I wanted to showcase my skills in animation and design. Hence why part 1 hasn't revealed a lot of the story yet.
Thank Ran-Cossack for stopping me from going over-the-top. I bet that the series would go totally out of control if he didn't bring back to sanity.

Don't worry. The development took me more than a year, so everything is more or less planned out.
Part 2 will go more into detail to the story.

I want to thank you for the constructive review and I hope, you will stay tuned for the conclusion of episode 1.

I don't know who wrote this or if it's based on some official manga, but I stopped watching when they got to the "Multiverse Tournament" part. It's a boring and lame idea for a plot. I mean, I know it's DBZ and tournaments are popular in the series. But the "Let's gather fighters from different dimensions and pit the against each other" is a little too unoriginal for my tastes. That and the whole "I'll destroy the mulitverse by killing the original universe." I hope they don't go in that direction.

bocodamondo responds:

i think that idea pretty fun and cool. but everyone and his own opinion ^^

You really need to master the use of movieclips for background elements like the scrolling clouds. That way, they'll keep moving even when you pause for the text boxes.

Punisher33 responds:

That was my real first experement with the background that's why it looks the way it does. my first real try.

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